Your crew has different play speeds and different approaches to quests. When shared quests is active, one player finishing a co-op quest marks it done for everyone else in the same session. If you want each player to earn their own progression, you can disable this through a single setting in your server’s WorldDescription.json config file. The change takes effect on the next restart and does not reset any existing quest progress.
What the Shared Quests Setting Does
When shared quests is enabled on your server, completing a designated co-op quest automatically completes it for all players who currently have that quest active in their journal. This includes the tutorial quest: one player completing it marks it done for the whole group. Disabling the setting gives every player a separate quest track, so each person must complete objectives individually to register progress.
How to Disable Shared Quests on Your Windrose Server
The setting lives inside a JSON config file deep in your server’s file structure. Stop the server before editing. Any changes made while it is running will be overwritten when it shuts down.
- Open your Apex control panel and stop the server. Once fully offline, click FTP File Access on the left side and log in using your FTP password.
- In the file tree, open the R5 folder.
- Open the Saved folder, then open the SaveProfiles directory.
- Open the Default folder, then open the RocksDB folder.
- Open the folder named with a version number (for example, 0.10.0), then open the Worlds folder.
- Locate your currently active world. The world name is a long string of random letters and numbers; open it.
- Open WorldDescription.json and find this line:
"{\"TagName\": \"WDS.Parameter.Coop.SharedQuests\"}": true,Change
truetofalseto disable shared quests, or leave it astrueto keep them enabled. Save the file, then restart the server to apply the change.
How to Re-Enable Shared Quests
To turn shared quests back on, follow the same steps above. In step 7, change the value from false back to true, save the file, and restart the server.
Frequently Asked Questions
Does Changing This Setting Reset Quest Progress?
No. Existing quest completions are not affected. Any quests already marked done remain completed for all players. The setting only controls how future quest completions are handled after the server restarts.
How Do I Know Which World Folder Is Currently Active?
If you are unsure which folder corresponds to your active world, navigate to the R5 root folder and open ServerDescription.json. The WorldIslandId value in that file matches the folder name of the world your server is currently running.
Conclusion
Once your server restarts, each player will need to complete quests individually to register progress. If you run into any issues after following these steps, the Apex Hosting support team is available to help. If you do not have a Windrose server yet, you can get one from Apex Hosting and have it ready in minutes.



























